Catlilli Games Releases New STEM Programming Board Game

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Provided by Catlilli Games

Catlilli Games ( proudly announces the launch of a new board game designed to teach young children coding logic, Tacto. It is the latest tabletop game in their line of products designed to teach concepts in science, technology, engineering, and mathematics (STEM).

Co-founded in 2015 by a scientist and engineer who transitioned to careers in education, Catlilli Games believes in the power of learning through play. It started when neurobiologist Catherine Croft Swanwick, Ph.D., and civil engineer Jon Nardolilli discovered a shared love for game design. Uniquely positioned to create STEM games due to their combined professional STEM and education expertise, they were thrilled to see children enjoy playing their products. Catlilli’s mission is to create fun games for which no prior STEM knowledge is needed; instead, players learn complex STEM topics without realizing it.

Their newest game, Tacto, is a new spin on an old classic. In this two-person game, players must code a three-step program which allows them to beat their opponent in a round of Tic-TacToe. Quick yet addictive, Tacto is targeted for children ages 6+ and is designed to introduce them to the field of artificial intelligence.

Details on Tacto:

Other games from Catlilli include Crazy Cats (genetics), Cycles (biology – life cycles), and Will it [Blank]? (engineering – materials testing).



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